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| Uses of Block in cpw.mods.fml.client.modloader | 
|---|
| Methods in cpw.mods.fml.client.modloader with parameters of type Block | |
|---|---|
 void | 
ModLoaderBlockRendererHandler.renderInventoryBlock(Block block,
                                         int metadata,
                                         int modelID,
                                         RenderBlocks renderer)
 | 
 boolean | 
ModLoaderBlockRendererHandler.renderWorldBlock(IBlockAccess world,
                                 int x,
                                 int y,
                                 int z,
                                 Block block,
                                 int modelId,
                                 RenderBlocks renderer)
 | 
| Uses of Block in cpw.mods.fml.client.registry | 
|---|
| Methods in cpw.mods.fml.client.registry with parameters of type Block | |
|---|---|
 void | 
ISimpleBlockRenderingHandler.renderInventoryBlock(Block block,
                                         int metadata,
                                         int modelID,
                                         RenderBlocks renderer)
 | 
 void | 
RenderingRegistry.renderInventoryBlock(RenderBlocks renderer,
                                         Block block,
                                         int metadata,
                                         int modelID)
 | 
 boolean | 
ISimpleBlockRenderingHandler.renderWorldBlock(IBlockAccess world,
                                 int x,
                                 int y,
                                 int z,
                                 Block block,
                                 int modelId,
                                 RenderBlocks renderer)
 | 
 boolean | 
RenderingRegistry.renderWorldBlock(RenderBlocks renderer,
                                 IBlockAccess world,
                                 int x,
                                 int y,
                                 int z,
                                 Block block,
                                 int modelId)
 | 
| Uses of Block in cpw.mods.fml.common.registry | 
|---|
| Methods in cpw.mods.fml.common.registry with parameters of type Block | |
|---|---|
static void | 
GameRegistry.registerBlock(Block block)
Deprecated.  | 
static void | 
GameRegistry.registerBlock(Block block,
                           Class<? extends ItemBlock> itemclass)
Deprecated.  | 
static void | 
GameRegistry.registerBlock(Block block,
                           Class<? extends ItemBlock> itemclass,
                           String name)
Register a block with the world, with the specified item class and block name  | 
static void | 
GameRegistry.registerBlock(Block block,
                           Class<? extends ItemBlock> itemclass,
                           String name,
                           String modId)
Register a block with the world, with the specified item class, block name and owning modId  | 
static void | 
GameRegistry.registerBlock(Block block,
                           String name)
Register a block with the specified mod specific name : overrides the standard type based name  | 
| Uses of Block in net.minecraft.block | 
|---|
| Fields in net.minecraft.block declared as Block | |
|---|---|
static Block | 
Block.anvil
 | 
static Block | 
Block.beacon
 | 
static Block | 
Block.bed
 | 
static Block | 
Block.bedrock
 | 
static Block | 
Block.blockClay
 | 
static Block | 
Block.blockDiamond
 | 
static Block | 
Block.blockEmerald
 | 
static Block | 
Block.blockGold
 | 
static Block | 
Block.blockLapis
 | 
static Block[] | 
Block.blocksList
List of ly/ff (BlockType) containing the already registered blocks.  | 
static Block | 
Block.blockSnow
 | 
static Block | 
Block.blockSteel
 | 
static Block | 
Block.bookShelf
 | 
static Block | 
Block.brewingStand
 | 
static Block | 
Block.brick
 | 
static Block | 
Block.cactus
 | 
static Block | 
Block.cake
 | 
static Block | 
Block.carrot
 | 
static Block | 
Block.cauldron
 | 
static Block | 
Block.chest
 | 
static Block | 
Block.cloth
 | 
static Block | 
Block.cobblestone
 | 
static Block | 
Block.cobblestoneMossy
 | 
static Block | 
Block.cobblestoneWall
 | 
static Block | 
Block.cocoaPlant
 | 
static Block | 
Block.commandBlock
 | 
static Block | 
Block.crops
 | 
static Block | 
Block.dirt
 | 
static Block | 
Block.dispenser
 | 
static Block | 
Block.doorSteel
 | 
static Block | 
Block.doorWood
 | 
static Block | 
Block.dragonEgg
 | 
static Block | 
Block.enchantmentTable
 | 
static Block | 
Block.enderChest
 | 
static Block | 
Block.endPortal
 | 
static Block | 
Block.endPortalFrame
 | 
static Block | 
Block.fence
 | 
static Block | 
Block.fenceGate
 | 
static Block | 
Block.fenceIron
 | 
static Block | 
Block.flowerPot
 | 
static Block | 
Block.glass
 | 
static Block | 
Block.glowStone
 | 
static Block | 
Block.gravel
 | 
static Block | 
Block.ice
 | 
static Block | 
Block.jukebox
 | 
static Block | 
Block.ladder
 | 
static Block | 
Block.lavaMoving
 | 
static Block | 
Block.lavaStill
Stationary lava source block  | 
static Block | 
Block.lever
 | 
static Block | 
Block.lockedChest
April fools secret locked chest, only spawns on new chunks on 1st April.  | 
static Block | 
Block.melon
 | 
static Block | 
Block.melonStem
 | 
static Block | 
Block.mobSpawner
 | 
static Block | 
Block.mushroomCapBrown
 | 
static Block | 
Block.mushroomCapRed
 | 
static Block | 
Block.music
 | 
static Block | 
Block.netherBrick
 | 
static Block | 
Block.netherFence
 | 
static Block | 
Block.netherrack
 | 
static Block | 
Block.netherStalk
 | 
static Block | 
Block.obsidian
 | 
static Block | 
Block.oreCoal
 | 
static Block | 
Block.oreDiamond
 | 
static Block | 
Block.oreEmerald
 | 
static Block | 
Block.oreGold
 | 
static Block | 
Block.oreIron
 | 
static Block | 
Block.oreLapis
 | 
static Block | 
Block.oreRedstone
 | 
static Block | 
Block.oreRedstoneGlowing
 | 
static Block | 
Block.pistonBase
 | 
static Block | 
Block.pistonStickyBase
 | 
static Block | 
Block.planks
 | 
static Block | 
Block.potato
 | 
static Block | 
Block.pressurePlatePlanks
 | 
static Block | 
Block.pressurePlateStone
 | 
static Block | 
Block.pumpkin
 | 
static Block | 
Block.pumpkinLantern
 | 
static Block | 
Block.pumpkinStem
 | 
static Block | 
Block.rail
 | 
static Block | 
Block.railDetector
 | 
static Block | 
Block.railPowered
 | 
static Block | 
Block.redstoneLampActive
 | 
static Block | 
Block.redstoneLampIdle
 | 
static Block | 
Block.redstoneRepeaterActive
 | 
static Block | 
Block.redstoneRepeaterIdle
 | 
static Block | 
Block.redstoneWire
 | 
static Block | 
Block.reed
 | 
static Block | 
Block.sand
 | 
static Block | 
Block.sandStone
 | 
static Block | 
Block.sapling
 | 
static Block | 
Block.signPost
 | 
static Block | 
Block.signWall
 | 
static Block | 
Block.silverfish
 | 
static Block | 
Block.skull
 | 
static Block | 
Block.slowSand
 | 
static Block | 
Block.snow
 | 
static Block | 
Block.sponge
 | 
static Block | 
Block.stairCompactCobblestone
 | 
static Block | 
Block.stairCompactPlanks
 | 
static Block | 
Block.stairsBrick
 | 
static Block | 
Block.stairsNetherBrick
 | 
static Block | 
Block.stairsSandStone
 | 
static Block | 
Block.stairsStoneBrickSmooth
 | 
static Block | 
Block.stairsWoodBirch
 | 
static Block | 
Block.stairsWoodJungle
 | 
static Block | 
Block.stairsWoodSpruce
 | 
static Block | 
Block.stone
 | 
static Block | 
Block.stoneBrick
 | 
static Block | 
Block.stoneButton
 | 
static Block | 
Block.stoneOvenActive
 | 
static Block | 
Block.stoneOvenIdle
 | 
static Block | 
Block.thinGlass
 | 
static Block | 
Block.tilledField
 | 
static Block | 
Block.tnt
 | 
static Block | 
Block.torchRedstoneActive
 | 
static Block | 
Block.torchRedstoneIdle
 | 
static Block | 
Block.torchWood
 | 
static Block | 
Block.trapdoor
 | 
static Block | 
Block.tripWire
 | 
static Block | 
Block.vine
 | 
static Block | 
Block.waterlily
 | 
static Block | 
Block.waterMoving
 | 
static Block | 
Block.waterStill
 | 
static Block | 
Block.web
 | 
static Block | 
Block.whiteStone
The rock found in The End.  | 
static Block | 
Block.wood
 | 
static Block | 
Block.woodenButton
 | 
static Block | 
Block.workbench
 | 
| Methods in net.minecraft.block that return Block | |
|---|---|
 Block | 
Block.setBlockName(String par1Str)
set name of block from language file  | 
 Block | 
Block.setBlockUnbreakable()
This method will make the hardness of the block equals to -1, and the block is indestructible.  | 
 Block | 
Block.setCreativeTab(CreativeTabs par1CreativeTabs)
Sets the CreativeTab to display this block on.  | 
 Block | 
Block.setHardness(float par1)
Sets how many hits it takes to break a block.  | 
 Block | 
Block.setLightOpacity(int par1)
Sets how much light is blocked going through this block.  | 
 Block | 
Block.setLightValue(float par1)
Sets the amount of light emitted by a block from 0.0f to 1.0f (converts internally to 0-15).  | 
 Block | 
Block.setRequiresSelfNotify()
Blocks with this attribute will not notify all near blocks when it's metadata change.  | 
 Block | 
Block.setResistance(float par1)
Sets the the blocks resistance to explosions.  | 
 Block | 
Block.setStepSound(StepSound par1StepSound)
Sets the footstep sound for the block.  | 
 Block | 
Block.setTextureFile(String texture)
Sets the current texture file for this block, used when rendering.  | 
 Block | 
Block.setTickRandomly(boolean par1)
Sets whether this block type will receive random update ticks  | 
| Constructors in net.minecraft.block with parameters of type Block | |
|---|---|
BlockWall(int par1,
                   Block par2Block)
 | 
|
| Uses of Block in net.minecraft.client.particle | 
|---|
| Constructors in net.minecraft.client.particle with parameters of type Block | |
|---|---|
EntityDiggingFX(World par1World,
                               double par2,
                               double par4,
                               double par6,
                               double par8,
                               double par10,
                               double par12,
                               Block par14Block,
                               int par15,
                               int par16)
 | 
|
| Uses of Block in net.minecraft.client.renderer | 
|---|
| Methods in net.minecraft.client.renderer with parameters of type Block | |
|---|---|
 void | 
RenderBlocks.drawCrossedSquares(Block par1Block,
                                     int par2,
                                     double par3,
                                     double par5,
                                     double par7,
                                     float par9)
Utility function to draw crossed swuares  | 
 void | 
RenderBlocks.renderBlockAllFaces(Block par1Block,
                                       int par2,
                                       int par3,
                                       int par4)
Render all faces of a block  | 
 void | 
RenderBlocks.renderBlockAsItem(Block par1Block,
                                   int par2,
                                   float par3)
Is called to render the image of a block on an inventory, as a held item, or as a an item on the ground  | 
 boolean | 
RenderBlocks.renderBlockBed(Block par1Block,
                             int par2,
                             int par3,
                             int par4)
render a bed at the given coordinates  | 
 boolean | 
RenderBlocks.renderBlockByRenderType(Block par1Block,
                                               int par2,
                                               int par3,
                                               int par4)
Renders the block at the given coordinates using the block's rendering type  | 
 boolean | 
RenderBlocks.renderBlockCactus(Block par1Block,
                                   int par2,
                                   int par3,
                                   int par4)
Renders a cactus block at the given coordinates  | 
 boolean | 
RenderBlocks.renderBlockCactusImpl(Block par1Block,
                                           int par2,
                                           int par3,
                                           int par4,
                                           float par5,
                                           float par6,
                                           float par7)
Render block cactus implementation  | 
 boolean | 
RenderBlocks.renderBlockCrops(Block par1Block,
                                 int par2,
                                 int par3,
                                 int par4)
Render block crops  | 
 void | 
RenderBlocks.renderBlockCropsImpl(Block par1Block,
                                         int par2,
                                         double par3,
                                         double par5,
                                         double par7)
Render block crops implementation  | 
 boolean | 
RenderBlocks.renderBlockDoor(Block par1Block,
                               int par2,
                               int par3,
                               int par4)
Renders a door block at the given coordinates  | 
 boolean | 
RenderBlocks.renderBlockEndPortalFrame(Block par1Block,
                                                   int par2,
                                                   int par3,
                                                   int par4)
Render BlockEndPortalFrame  | 
 boolean | 
RenderBlocks.renderBlockFire(Block par1Block,
                               int par2,
                               int par3,
                               int par4)
Renders a fire block at the given coordinates  | 
 boolean | 
RenderBlocks.renderBlockFluids(Block par1Block,
                                   int par2,
                                   int par3,
                                   int par4)
Renders a block based on the BlockFluids class at the given coordinates  | 
 boolean | 
RenderBlocks.renderBlockLadder(Block par1Block,
                                   int par2,
                                   int par3,
                                   int par4)
Renders a ladder block at the given coordinates  | 
 boolean | 
RenderBlocks.renderBlockLever(Block par1Block,
                                 int par2,
                                 int par3,
                                 int par4)
Renders a lever block at the given coordinates  | 
 boolean | 
RenderBlocks.renderBlockLilyPad(Block par1Block,
                                     int par2,
                                     int par3,
                                     int par4)
Render BlockLilyPad  | 
 boolean | 
RenderBlocks.renderBlockLog(Block par1Block,
                             int par2,
                             int par3,
                             int par4)
Renders a log block at the given coordinates  | 
 boolean | 
RenderBlocks.renderBlockRedstoneWire(Block par1Block,
                                               int par2,
                                               int par3,
                                               int par4)
Renders a redstone wire block at the given coordinates  | 
 boolean | 
RenderBlocks.renderBlockRepeater(Block par1Block,
                                       int par2,
                                       int par3,
                                       int par4)
render a redstone repeater at the given coordinates  | 
 void | 
RenderBlocks.renderBlockSandFalling(Block par1Block,
                                             World par2World,
                                             int par3,
                                             int par4,
                                             int par5,
                                             int par6)
Renders a falling sand block  | 
 boolean | 
RenderBlocks.renderBlockStem(Block par1Block,
                               int par2,
                               int par3,
                               int par4)
Render block stem  | 
 void | 
RenderBlocks.renderBlockStemBig(Block par1Block,
                                     int par2,
                                     int par3,
                                     double par4,
                                     double par6,
                                     double par8,
                                     double par10)
Render block stem big  | 
 void | 
RenderBlocks.renderBlockStemSmall(Block par1Block,
                                         int par2,
                                         double par3,
                                         double par5,
                                         double par7,
                                         double par9)
Render block stem small  | 
 boolean | 
RenderBlocks.renderBlockTorch(Block par1Block,
                                 int par2,
                                 int par3,
                                 int par4)
Renders a torch block at the given coordinates  | 
 boolean | 
RenderBlocks.renderBlockTripWire(Block par1Block,
                                       int par2,
                                       int par3,
                                       int par4)
Renders a trip wire block at the given coordinates  | 
 boolean | 
RenderBlocks.renderBlockTripWireSource(Block par1Block,
                                                   int par2,
                                                   int par3,
                                                   int par4)
Renders a trip wire source block at the given coordinates  | 
 void | 
RenderBlocks.renderBlockUsingTexture(Block par1Block,
                                               int par2,
                                               int par3,
                                               int par4,
                                               int par5)
Renders a block using the given texture instead of the block's own default texture  | 
 boolean | 
RenderBlocks.renderBlockVine(Block par1Block,
                               int par2,
                               int par3,
                               int par4)
Render block vine  | 
 void | 
RenderBlocks.renderBottomFace(Block par1Block,
                                 double par2,
                                 double par4,
                                 double par6,
                                 int par8)
Renders the given texture to the bottom face of the block.  | 
 void | 
ChestItemRenderHelper.renderChest(Block par1Block,
                       int par2,
                       float par3)
Renders a chest at 0,0,0 - used for item rendering  | 
 boolean | 
RenderBlocks.renderCrossedSquares(Block par1Block,
                                         int par2,
                                         int par3,
                                         int par4)
Renders any block requiring croseed squares such as reeds, flowers, and mushrooms  | 
 void | 
RenderBlocks.renderEastFace(Block par1Block,
                             double par2,
                             double par4,
                             double par6,
                             int par8)
Renders the given texture to the east (z-negative) face of the block.  | 
 void | 
RenderBlocks.renderNorthFace(Block par1Block,
                               double par2,
                               double par4,
                               double par6,
                               int par8)
Renders the given texture to the north (x-negative) face of the block.  | 
 boolean | 
RenderBlocks.renderPistonBase(Block par1Block,
                                 int par2,
                                 int par3,
                                 int par4,
                                 boolean par5)
renders a block as a piston base  | 
 void | 
RenderBlocks.renderPistonBaseAllFaces(Block par1Block,
                                                 int par2,
                                                 int par3,
                                                 int par4)
Render all faces of the piston base  | 
 boolean | 
RenderBlocks.renderPistonExtension(Block par1Block,
                                           int par2,
                                           int par3,
                                           int par4,
                                           boolean par5)
renders the pushing part of a piston  | 
 void | 
RenderBlocks.renderPistonExtensionAllFaces(Block par1Block,
                                                           int par2,
                                                           int par3,
                                                           int par4,
                                                           boolean par5)
Render all faces of the piston extension  | 
 void | 
RenderBlocks.renderSouthFace(Block par1Block,
                               double par2,
                               double par4,
                               double par6,
                               int par8)
Renders the given texture to the south (x-positive) face of the block.  | 
 boolean | 
RenderBlocks.renderStandardBlock(Block par1Block,
                                       int par2,
                                       int par3,
                                       int par4)
Renders a standard cube block at the given coordinates  | 
 boolean | 
RenderBlocks.renderStandardBlockWithAmbientOcclusion(Block par1Block,
                                                                               int par2,
                                                                               int par3,
                                                                               int par4,
                                                                               float par5,
                                                                               float par6,
                                                                               float par7)
 | 
 boolean | 
RenderBlocks.renderStandardBlockWithColorMultiplier(Block par1Block,
                                                                             int par2,
                                                                             int par3,
                                                                             int par4,
                                                                             float par5,
                                                                             float par6,
                                                                             float par7)
Renders a standard cube block at the given coordinates, with a given color ratio.  | 
 void | 
RenderBlocks.renderTopFace(Block par1Block,
                           double par2,
                           double par4,
                           double par6,
                           int par8)
Renders the given texture to the top face of the block.  | 
 void | 
RenderBlocks.renderTorchAtAngle(Block par1Block,
                                     double par2,
                                     double par4,
                                     double par6,
                                     double par8,
                                     double par10)
Renders a torch at the given coordinates, with the base slanting at the given delta  | 
 void | 
RenderBlocks.renderWestFace(Block par1Block,
                             double par2,
                             double par4,
                             double par6,
                             int par8)
Renders the given texture to the west (z-positive) face of the block.  | 
 void | 
RenderBlocks.setRenderBoundsFromBlock(Block par1Block)
Like setRenderBounds, but automatically pulling the bounds from the given Block.  | 
| Uses of Block in net.minecraft.entity | 
|---|
| Methods in net.minecraft.entity with parameters of type Block | |
|---|---|
 float | 
Entity.func_82146_a(Explosion par1Explosion,
                         Block par2Block,
                         int par3,
                         int par4,
                         int par5)
 | 
| Uses of Block in net.minecraft.entity.player | 
|---|
| Methods in net.minecraft.entity.player with parameters of type Block | |
|---|---|
 boolean | 
EntityPlayer.canHarvestBlock(Block par1Block)
Checks if the player has the ability to harvest a block (checks current inventory item for a tool if necessary)  | 
 boolean | 
InventoryPlayer.canHarvestBlock(Block par1Block)
Returns whether the current item (tool) can harvest from the specified block (actually get a result).  | 
 float | 
EntityPlayer.getCurrentPlayerStrVsBlock(Block par1Block)
Deprecated.  | 
 float | 
EntityPlayer.getCurrentPlayerStrVsBlock(Block par1Block,
                                                     int meta)
 | 
 float | 
InventoryPlayer.getStrVsBlock(Block par1Block)
Gets the strength of the current item (tool) against the specified block, 1.0f if not holding anything.  | 
| Uses of Block in net.minecraft.entity.projectile | 
|---|
| Methods in net.minecraft.entity.projectile with parameters of type Block | |
|---|---|
 float | 
EntityWitherSkull.func_82146_a(Explosion par1Explosion,
                         Block par2Block,
                         int par3,
                         int par4,
                         int par5)
 | 
| Uses of Block in net.minecraft.item | 
|---|
| Fields in net.minecraft.item declared as Block | |
|---|---|
static Block[] | 
ItemAxe.blocksEffectiveAgainst
an array of the blocks this axe is effective against  | 
static Block[] | 
ItemPickaxe.blocksEffectiveAgainst
an array of the blocks this pickaxe is effective against  | 
static Block[] | 
ItemSpade.blocksEffectiveAgainst
an array of the blocks this spade is effective against  | 
| Methods in net.minecraft.item with parameters of type Block | |
|---|---|
 boolean | 
ItemSword.canHarvestBlock(Block par1Block)
Returns if the item (tool) can harvest results from the block type.  | 
 boolean | 
ItemPickaxe.canHarvestBlock(Block par1Block)
Returns if the item (tool) can harvest results from the block type.  | 
 boolean | 
ItemShears.canHarvestBlock(Block par1Block)
Returns if the item (tool) can harvest results from the block type.  | 
 boolean | 
ItemSpade.canHarvestBlock(Block par1Block)
Returns if the item (tool) can harvest results from the block type.  | 
 boolean | 
Item.canHarvestBlock(Block par1Block)
Returns if the item (tool) can harvest results from the block type.  | 
 boolean | 
ItemStack.canHarvestBlock(Block par1Block)
Checks if the itemStack object can harvest a specified block  | 
 float | 
ItemStack.getStrVsBlock(Block par1Block)
Returns the strength of the stack against a given block.  | 
 float | 
ItemSword.getStrVsBlock(ItemStack par1ItemStack,
                           Block par2Block)
Returns the strength of the stack against a given block.  | 
 float | 
ItemTool.getStrVsBlock(ItemStack par1ItemStack,
                           Block par2Block)
Returns the strength of the stack against a given block.  | 
 float | 
ItemAxe.getStrVsBlock(ItemStack par1ItemStack,
                           Block par2Block)
Returns the strength of the stack against a given block.  | 
 float | 
ItemPickaxe.getStrVsBlock(ItemStack par1ItemStack,
                           Block par2Block)
Returns the strength of the stack against a given block.  | 
 float | 
ItemShears.getStrVsBlock(ItemStack par1ItemStack,
                           Block par2Block)
Returns the strength of the stack against a given block.  | 
 float | 
Item.getStrVsBlock(ItemStack par1ItemStack,
                           Block par2Block)
Returns the strength of the stack against a given block.  | 
 float | 
ItemTool.getStrVsBlock(ItemStack stack,
                           Block block,
                           int meta)
FORGE: Overridden to allow custom tool effectiveness  | 
 float | 
Item.getStrVsBlock(ItemStack itemstack,
                           Block block,
                           int metadata)
Metadata-sensitive version of getStrVsBlock  | 
static void | 
ItemDoor.placeDoorBlock(World par0World,
                             int par1,
                             int par2,
                             int par3,
                             int par4,
                             Block par5Block)
 | 
| Constructors in net.minecraft.item with parameters of type Block | |
|---|---|
ItemAnvilBlock(Block par1Block)
 | 
|
ItemMultiTextureTile(int par1,
                                         Block par2Block,
                                         String[] par3ArrayOfStr)
 | 
|
ItemReed(int par1,
                 Block par2Block)
 | 
|
ItemStack(Block par1Block)
 | 
|
ItemStack(Block par1Block,
                   int par2)
 | 
|
ItemStack(Block par1Block,
                   int par2,
                   int par3)
 | 
|
| Uses of Block in net.minecraft.src | 
|---|
| Methods in net.minecraft.src with parameters of type Block | |
|---|---|
static void | 
ModLoader.registerBlock(Block block)
Register a new block  | 
static void | 
ModLoader.registerBlock(Block block,
                           Class<? extends ItemBlock> itemclass)
Register a new block  | 
 void | 
BaseMod.renderInvBlock(RenderBlocks renderer,
                             Block block,
                             int metadata,
                             int modelID)
 | 
static void | 
ModLoader.renderInvBlock(RenderBlocks renderer,
                             Block block,
                             int metadata,
                             int modelID)
Deprecated.  | 
static void | 
FMLRenderAccessLibrary.renderInventoryBlock(RenderBlocks renderer,
                                         Block block,
                                         int metadata,
                                         int modelID)
 | 
static boolean | 
FMLRenderAccessLibrary.renderWorldBlock(RenderBlocks renderer,
                                 IBlockAccess world,
                                 int x,
                                 int y,
                                 int z,
                                 Block block,
                                 int modelId)
 | 
 boolean | 
BaseMod.renderWorldBlock(RenderBlocks renderer,
                                 IBlockAccess world,
                                 int x,
                                 int y,
                                 int z,
                                 Block block,
                                 int modelID)
 | 
static boolean | 
ModLoader.renderWorldBlock(RenderBlocks renderer,
                                 IBlockAccess world,
                                 int x,
                                 int y,
                                 int z,
                                 Block block,
                                 int modelID)
Deprecated.  | 
| Uses of Block in net.minecraft.stats | 
|---|
| Constructors in net.minecraft.stats with parameters of type Block | |
|---|---|
Achievement(int par1,
                       String par2Str,
                       int par3,
                       int par4,
                       Block par5Block,
                       Achievement par6Achievement)
 | 
|
| Uses of Block in net.minecraft.tileentity | 
|---|
| Fields in net.minecraft.tileentity declared as Block | |
|---|---|
 Block | 
TileEntity.blockType
the Block type that this TileEntity is contained within  | 
| Methods in net.minecraft.tileentity that return Block | |
|---|---|
 Block | 
TileEntity.getBlockType()
Gets the block type at the location of this entity (client-only).  | 
| Uses of Block in net.minecraftforge.client | 
|---|
| Methods in net.minecraftforge.client with parameters of type Block | |
|---|---|
static void | 
ForgeHooksClient.afterBlockRender(Block block,
                                 RenderBlocks render)
 | 
static void | 
ForgeHooksClient.beforeBlockRender(Block block,
                                   RenderBlocks render)
 | 
static void | 
MinecraftForgeClient.renderBlock(RenderBlocks render,
                       Block block,
                       int x,
                       int y,
                       int z)
Render a block.  | 
| Uses of Block in net.minecraftforge.common | 
|---|
| Methods in net.minecraftforge.common with parameters of type Block | |
|---|---|
static void | 
MinecraftForge.addGrassPlant(Block block,
                           int metadata,
                           int weight)
Register a new plant to be planted when bonemeal is used on grass.  | 
static float | 
ForgeHooks.blockStrength(Block block,
                           EntityPlayer player,
                           World world,
                           int x,
                           int y,
                           int z)
 | 
static boolean | 
ForgeHooks.canHarvestBlock(Block block,
                               EntityPlayer player,
                               int metadata)
 | 
static boolean | 
ForgeHooks.canToolHarvestBlock(Block block,
                                       int metadata,
                                       ItemStack stack)
 | 
static int | 
MinecraftForge.getBlockHarvestLevel(Block block,
                                         int metadata,
                                         String toolClass)
Returns the block harvest level for a particular tool class.  | 
static boolean | 
ForgeHooks.isLivingOnLadder(Block block,
                                 World world,
                                 int x,
                                 int y,
                                 int z)
 | 
static boolean | 
ForgeHooks.isToolEffective(ItemStack stack,
                               Block block,
                               int metadata)
 | 
static void | 
MinecraftForge.removeBlockEffectiveness(Block block,
                                                 int metadata,
                                                 String toolClass)
Remove a block effectiveness mapping.  | 
static void | 
MinecraftForge.removeBlockEffectiveness(Block block,
                                                 String toolClass)
Remove a block effectiveness mapping.  | 
static void | 
MinecraftForge.setBlockHarvestLevel(Block block,
                                         int metadata,
                                         String toolClass,
                                         int harvestLevel)
Register a block to be harvested by a tool class.  | 
static void | 
MinecraftForge.setBlockHarvestLevel(Block block,
                                         String toolClass,
                                         int harvestLevel)
Register a block to be harvested by a tool class.  | 
| Uses of Block in net.minecraftforge.event | 
|---|
| Methods in net.minecraftforge.event with parameters of type Block | |
|---|---|
static boolean | 
ForgeEventFactory.doPlayerHarvestCheck(EntityPlayer player,
                                         Block block,
                                         boolean success)
 | 
static float | 
ForgeEventFactory.getBreakSpeed(EntityPlayer player,
                           Block block,
                           int metadata,
                           float original)
 | 
| Uses of Block in net.minecraftforge.event.entity.player | 
|---|
| Fields in net.minecraftforge.event.entity.player declared as Block | |
|---|---|
 Block | 
PlayerEvent.HarvestCheck.block
 | 
 Block | 
PlayerEvent.BreakSpeed.block
 | 
| Constructors in net.minecraftforge.event.entity.player with parameters of type Block | |
|---|---|
PlayerEvent.BreakSpeed(EntityPlayer player,
                                             Block block,
                                             int metadata,
                                             float original)
 | 
|
PlayerEvent.HarvestCheck(EntityPlayer player,
                                                 Block block,
                                                 boolean success)
 | 
|
| Uses of Block in net.minecraftforge.liquids | 
|---|
| Constructors in net.minecraftforge.liquids with parameters of type Block | |
|---|---|
LiquidStack(Block block,
                       int amount)
 | 
|
| Uses of Block in net.minecraftforge.oredict | 
|---|
| Methods in net.minecraftforge.oredict with parameters of type Block | |
|---|---|
static void | 
OreDictionary.registerOre(int id,
                       Block ore)
 | 
static void | 
OreDictionary.registerOre(String name,
                       Block ore)
 | 
| Constructors in net.minecraftforge.oredict with parameters of type Block | |
|---|---|
ShapedOreRecipe(Block result,
                               Object... recipe)
 | 
|
ShapelessOreRecipe(Block result,
                                     Object... recipe)
 | 
|
  | 
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