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Interface Summary | |
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BlockProxy | |
IEntityAdditionalSpawnData | A interface for Entities that need extra information to be communicated between the server and client when they are spawned. |
ItemProxy | |
IThrowableEntity | This interface should be implemented by an Entity that can be 'thrown', like snowballs. |
VillagerRegistry.IVillageCreationHandler | Allow access to the StructureVillagePieces array controlling new village
creation so you can insert your own new village pieces |
VillagerRegistry.IVillageTradeHandler | Allow access to the MerchantRecipeList for a villager type for manipulation |
Class Summary | |
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EntityRegistry | |
GameData | |
GameRegistry | |
ItemData | |
LanguageRegistry | |
TickRegistry | |
TickRegistry.TickQueueElement | We register our delegate here |
VillagerRegistry | Registry for villager trading control |
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