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java.lang.Objectnet.minecraft.block.Block
net.minecraft.block.BlockContainer
net.minecraft.block.BlockDispenser
public class BlockDispenser
| Field Summary | |
|---|---|
static IRegistry | 
dispenseBehaviorRegistry
Registry for all dispense behaviors.  | 
| Method Summary | |
|---|---|
 void | 
breakBlock(World par1World,
                     int par2,
                     int par3,
                     int par4,
                     int par5,
                     int par6)
ejects contained items into the world, and notifies neighbours of an update, as appropriate  | 
 TileEntity | 
createNewTileEntity(World par1World)
Returns a new instance of a block's tile entity class.  | 
static IPosition | 
func_82525_a(IBlockSource par0IBlockSource)
 | 
 int | 
getBlockTexture(IBlockAccess par1IBlockAccess,
                               int par2,
                               int par3,
                               int par4,
                               int par5)
 | 
 int | 
getBlockTextureFromSide(int par1)
Returns the block texture based on the side being looked at.  | 
 int | 
idDropped(int par1,
                   Random par2Random,
                   int par3)
Returns the ID of the items to drop on destruction.  | 
 boolean | 
onBlockActivated(World par1World,
                                 int par2,
                                 int par3,
                                 int par4,
                                 EntityPlayer par5EntityPlayer,
                                 int par6,
                                 float par7,
                                 float par8,
                                 float par9)
Called upon block activation (right click on the block.)  | 
 void | 
onBlockAdded(World par1World,
                         int par2,
                         int par3,
                         int par4)
Called whenever the block is added into the world.  | 
 void | 
onBlockPlacedBy(World par1World,
                               int par2,
                               int par3,
                               int par4,
                               EntityLiving par5EntityLiving)
Called when the block is placed in the world.  | 
 void | 
onNeighborBlockChange(World par1World,
                                           int par2,
                                           int par3,
                                           int par4,
                                           int par5)
Lets the block know when one of its neighbor changes.  | 
 int | 
tickRate()
How many world ticks before ticking  | 
 void | 
updateTick(World par1World,
                     int par2,
                     int par3,
                     int par4,
                     Random par5Random)
Ticks the block if it's been scheduled  | 
| Methods inherited from class net.minecraft.block.BlockContainer | 
|---|
createNewTileEntity, onBlockEventReceived | 
| Methods inherited from class java.lang.Object | 
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait | 
| Field Detail | 
|---|
public static final IRegistry dispenseBehaviorRegistry
| Method Detail | 
|---|
public int tickRate()
tickRate in class Block
public int idDropped(int par1,
                     Random par2Random,
                     int par3)
idDropped in class Block
public void onBlockAdded(World par1World,
                         int par2,
                         int par3,
                         int par4)
onBlockAdded in class BlockContainer
public int getBlockTexture(IBlockAccess par1IBlockAccess,
                           int par2,
                           int par3,
                           int par4,
                           int par5)
getBlockTexture in class Blockpublic int getBlockTextureFromSide(int par1)
getBlockTextureFromSide in class Block
public boolean onBlockActivated(World par1World,
                                int par2,
                                int par3,
                                int par4,
                                EntityPlayer par5EntityPlayer,
                                int par6,
                                float par7,
                                float par8,
                                float par9)
onBlockActivated in class Block
public void onNeighborBlockChange(World par1World,
                                  int par2,
                                  int par3,
                                  int par4,
                                  int par5)
onNeighborBlockChange in class Block
public void updateTick(World par1World,
                       int par2,
                       int par3,
                       int par4,
                       Random par5Random)
updateTick in class Blockpublic TileEntity createNewTileEntity(World par1World)
createNewTileEntity in class BlockContainer
public void onBlockPlacedBy(World par1World,
                            int par2,
                            int par3,
                            int par4,
                            EntityLiving par5EntityLiving)
onBlockPlacedBy in class Block
public void breakBlock(World par1World,
                       int par2,
                       int par3,
                       int par4,
                       int par5,
                       int par6)
breakBlock in class BlockContainerpublic static IPosition func_82525_a(IBlockSource par0IBlockSource)
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