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java.lang.Objectnet.minecraft.world.gen.MapGenBase
net.minecraft.world.gen.structure.MapGenStructure
public abstract class MapGenStructure
| Constructor Summary | |
|---|---|
MapGenStructure()
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| Method Summary | |
|---|---|
boolean |
generateStructuresInChunk(World par1World,
Random par2Random,
int par3,
int par4)
Generates structures in specified chunk next to existing structures. |
ChunkPosition |
getNearestInstance(World par1World,
int par2,
int par3,
int par4)
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boolean |
hasStructureAt(int par1,
int par2,
int par3)
Returns true if the structure generator has generated a structure located at the given position tuple. |
| Methods inherited from class net.minecraft.world.gen.MapGenBase |
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generate |
| Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public MapGenStructure()
| Method Detail |
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public boolean generateStructuresInChunk(World par1World,
Random par2Random,
int par3,
int par4)
public boolean hasStructureAt(int par1,
int par2,
int par3)
public ChunkPosition getNearestInstance(World par1World,
int par2,
int par3,
int par4)
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