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| Uses of Chunk in net.minecraft.client.multiplayer | 
|---|
| Methods in net.minecraft.client.multiplayer that return Chunk | |
|---|---|
 Chunk | 
ChunkProviderClient.loadChunk(int par1,
                   int par2)
loads or generates the chunk at the chunk location specified  | 
 Chunk | 
ChunkProviderClient.provideChunk(int par1,
                         int par2)
Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed  | 
| Uses of Chunk in net.minecraft.entity | 
|---|
| Methods in net.minecraft.entity with parameters of type Chunk | |
|---|---|
 void | 
EntityTracker.func_85172_a(EntityPlayerMP par1EntityPlayerMP,
                         Chunk par2Chunk)
 | 
| Uses of Chunk in net.minecraft.network.packet | 
|---|
| Methods in net.minecraft.network.packet with parameters of type Chunk | |
|---|---|
static Packet51MapChunkData | 
Packet51MapChunk.getMapChunkData(Chunk par0Chunk,
                               boolean par1,
                               int par2)
 | 
| Constructors in net.minecraft.network.packet with parameters of type Chunk | |
|---|---|
Packet51MapChunk(Chunk par1Chunk,
                                 boolean par2,
                                 int par3)
 | 
|
| Uses of Chunk in net.minecraft.world | 
|---|
| Methods in net.minecraft.world that return Chunk | |
|---|---|
 Chunk | 
World.getChunkFromBlockCoords(int par1,
                                               int par2)
Returns a chunk looked up by block coordinates.  | 
 Chunk | 
World.getChunkFromChunkCoords(int par1,
                                               int par2)
Returns back a chunk looked up by chunk coordinates Args: x, y  | 
| Methods in net.minecraft.world with parameters of type Chunk | |
|---|---|
 boolean | 
WorldProvider.canDoLightning(Chunk chunk)
 | 
 boolean | 
WorldProvider.canDoRainSnowIce(Chunk chunk)
 | 
 List | 
WorldServer.getPendingBlockUpdates(Chunk par1Chunk,
                                             boolean par2)
 | 
 List | 
World.getPendingBlockUpdates(Chunk par1Chunk,
                                             boolean par2)
 | 
| Uses of Chunk in net.minecraft.world.chunk | 
|---|
| Subclasses of Chunk in net.minecraft.world.chunk | |
|---|---|
 class | 
EmptyChunk
 | 
| Methods in net.minecraft.world.chunk that return Chunk | |
|---|---|
 Chunk | 
IChunkProvider.loadChunk(int var1,
                   int var2)
loads or generates the chunk at the chunk location specified  | 
 Chunk | 
IChunkProvider.provideChunk(int var1,
                         int var2)
Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed  | 
| Uses of Chunk in net.minecraft.world.chunk.storage | 
|---|
| Methods in net.minecraft.world.chunk.storage that return Chunk | |
|---|---|
 Chunk | 
AnvilChunkLoader.loadChunk(World par1World,
                   int par2,
                   int par3)
Loads the specified(XZ) chunk into the specified world.  | 
 Chunk | 
IChunkLoader.loadChunk(World var1,
                   int var2,
                   int var3)
Loads the specified(XZ) chunk into the specified world.  | 
| Methods in net.minecraft.world.chunk.storage with parameters of type Chunk | |
|---|---|
 void | 
AnvilChunkLoader.saveChunk(World par1World,
                   Chunk par2Chunk)
 | 
 void | 
IChunkLoader.saveChunk(World var1,
                   Chunk var2)
 | 
 void | 
AnvilChunkLoader.saveExtraChunkData(World par1World,
                                     Chunk par2Chunk)
Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload.  | 
 void | 
IChunkLoader.saveExtraChunkData(World var1,
                                     Chunk var2)
Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload.  | 
| Uses of Chunk in net.minecraft.world.gen | 
|---|
| Methods in net.minecraft.world.gen that return Chunk | |
|---|---|
 Chunk | 
ChunkProviderFlat.loadChunk(int par1,
                   int par2)
loads or generates the chunk at the chunk location specified  | 
 Chunk | 
ChunkProviderEnd.loadChunk(int par1,
                   int par2)
loads or generates the chunk at the chunk location specified  | 
 Chunk | 
ChunkProviderGenerate.loadChunk(int par1,
                   int par2)
loads or generates the chunk at the chunk location specified  | 
 Chunk | 
ChunkProviderHell.loadChunk(int par1,
                   int par2)
loads or generates the chunk at the chunk location specified  | 
 Chunk | 
ChunkProviderServer.loadChunk(int par1,
                   int par2)
loads or generates the chunk at the chunk location specified  | 
 Chunk | 
ChunkProviderFlat.provideChunk(int par1,
                         int par2)
Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed  | 
 Chunk | 
ChunkProviderEnd.provideChunk(int par1,
                         int par2)
Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed  | 
 Chunk | 
ChunkProviderGenerate.provideChunk(int par1,
                         int par2)
Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed  | 
 Chunk | 
ChunkProviderHell.provideChunk(int par1,
                         int par2)
Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed  | 
 Chunk | 
ChunkProviderServer.provideChunk(int par1,
                         int par2)
Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed  | 
| Uses of Chunk in net.minecraftforge.common | 
|---|
| Methods in net.minecraftforge.common that return Chunk | |
|---|---|
static Chunk | 
ForgeChunkManager.fetchDormantChunk(long coords,
                                   World world)
 | 
| Methods in net.minecraftforge.common with parameters of type Chunk | |
|---|---|
static void | 
ForgeChunkManager.putDormantChunk(long coords,
                               Chunk chunk)
 | 
| Uses of Chunk in net.minecraftforge.event.world | 
|---|
| Methods in net.minecraftforge.event.world that return Chunk | |
|---|---|
 Chunk | 
ChunkEvent.getChunk()
 | 
| Constructors in net.minecraftforge.event.world with parameters of type Chunk | |
|---|---|
ChunkDataEvent.Load(Chunk chunk,
                                       NBTTagCompound data)
 | 
|
ChunkDataEvent.Save(Chunk chunk,
                                       NBTTagCompound data)
 | 
|
ChunkDataEvent(Chunk chunk,
                             NBTTagCompound data)
 | 
|
ChunkEvent.Load(Chunk chunk)
 | 
|
ChunkEvent.Unload(Chunk chunk)
 | 
|
ChunkEvent(Chunk chunk)
 | 
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