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| Uses of MovingObjectPosition in net.minecraft.block | 
|---|
| Methods in net.minecraft.block that return MovingObjectPosition | |
|---|---|
 MovingObjectPosition | 
BlockDoor.collisionRayTrace(World par1World,
                                   int par2,
                                   int par3,
                                   int par4,
                                   Vec3 par5Vec3,
                                   Vec3 par6Vec3)
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit.  | 
 MovingObjectPosition | 
BlockTrapDoor.collisionRayTrace(World par1World,
                                   int par2,
                                   int par3,
                                   int par4,
                                   Vec3 par5Vec3,
                                   Vec3 par6Vec3)
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit.  | 
 MovingObjectPosition | 
BlockTorch.collisionRayTrace(World par1World,
                                   int par2,
                                   int par3,
                                   int par4,
                                   Vec3 par5Vec3,
                                   Vec3 par6Vec3)
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit.  | 
 MovingObjectPosition | 
BlockRail.collisionRayTrace(World par1World,
                                   int par2,
                                   int par3,
                                   int par4,
                                   Vec3 par5Vec3,
                                   Vec3 par6Vec3)
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit.  | 
 MovingObjectPosition | 
BlockStairs.collisionRayTrace(World par1World,
                                   int par2,
                                   int par3,
                                   int par4,
                                   Vec3 par5Vec3,
                                   Vec3 par6Vec3)
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit.  | 
 MovingObjectPosition | 
Block.collisionRayTrace(World par1World,
                                   int par2,
                                   int par3,
                                   int par4,
                                   Vec3 par5Vec3,
                                   Vec3 par6Vec3)
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit.  | 
| Methods in net.minecraft.block with parameters of type MovingObjectPosition | |
|---|---|
 boolean | 
Block.addBlockHitEffects(World worldObj,
                                     MovingObjectPosition target,
                                     EffectRenderer effectRenderer)
Spawn a digging particle effect in the world, this is a wrapper around EffectRenderer.addBlockHitEffects to allow the block more control over the particles.  | 
 ItemStack | 
Block.getPickBlock(MovingObjectPosition target,
                         World world,
                         int x,
                         int y,
                         int z)
Called when a user uses the creative pick block button on this block  | 
| Uses of MovingObjectPosition in net.minecraft.client | 
|---|
| Fields in net.minecraft.client declared as MovingObjectPosition | |
|---|---|
 MovingObjectPosition | 
Minecraft.objectMouseOver
The ray trace hit that the mouse is over.  | 
| Uses of MovingObjectPosition in net.minecraft.client.particle | 
|---|
| Methods in net.minecraft.client.particle with parameters of type MovingObjectPosition | |
|---|---|
 void | 
EffectRenderer.addBlockHitEffects(int x,
                                     int y,
                                     int z,
                                     MovingObjectPosition target)
 | 
| Uses of MovingObjectPosition in net.minecraft.client.renderer | 
|---|
| Methods in net.minecraft.client.renderer with parameters of type MovingObjectPosition | |
|---|---|
 void | 
RenderGlobal.drawBlockBreaking(EntityPlayer par1EntityPlayer,
                                   MovingObjectPosition par2MovingObjectPosition,
                                   int par3,
                                   ItemStack par4ItemStack,
                                   float par5)
 | 
 void | 
RenderGlobal.drawSelectionBox(EntityPlayer par1EntityPlayer,
                                 MovingObjectPosition par2MovingObjectPosition,
                                 int par3,
                                 ItemStack par4ItemStack,
                                 float par5)
Draws the selection box for the player.  | 
| Uses of MovingObjectPosition in net.minecraft.entity | 
|---|
| Methods in net.minecraft.entity that return MovingObjectPosition | |
|---|---|
 MovingObjectPosition | 
EntityLiving.rayTrace(double par1,
                 float par3)
 | 
| Methods in net.minecraft.entity with parameters of type MovingObjectPosition | |
|---|---|
 ItemStack | 
Entity.getPickedResult(MovingObjectPosition target)
Called when a user uses the creative pick block button on this entity.  | 
| Uses of MovingObjectPosition in net.minecraft.util | 
|---|
| Methods in net.minecraft.util that return MovingObjectPosition | |
|---|---|
 MovingObjectPosition | 
AxisAlignedBB.calculateIntercept(Vec3 par1Vec3,
                                     Vec3 par2Vec3)
 | 
| Uses of MovingObjectPosition in net.minecraft.world | 
|---|
| Methods in net.minecraft.world that return MovingObjectPosition | |
|---|---|
 MovingObjectPosition | 
World.rayTraceBlocks_do_do(Vec3 par1Vec3,
                                         Vec3 par2Vec3,
                                         boolean par3,
                                         boolean par4)
 | 
 MovingObjectPosition | 
World.rayTraceBlocks_do(Vec3 par1Vec3,
                                   Vec3 par2Vec3,
                                   boolean par3)
 | 
 MovingObjectPosition | 
World.rayTraceBlocks(Vec3 par1Vec3,
                             Vec3 par2Vec3)
ray traces all blocks, including non-collideable ones  | 
| Uses of MovingObjectPosition in net.minecraftforge.client | 
|---|
| Methods in net.minecraftforge.client with parameters of type MovingObjectPosition | |
|---|---|
static boolean | 
ForgeHooksClient.onDrawBlockHighlight(RenderGlobal context,
                                         EntityPlayer player,
                                         MovingObjectPosition target,
                                         int subID,
                                         ItemStack currentItem,
                                         float partialTicks)
 | 
| Uses of MovingObjectPosition in net.minecraftforge.client.event | 
|---|
| Fields in net.minecraftforge.client.event declared as MovingObjectPosition | |
|---|---|
 MovingObjectPosition | 
DrawBlockHighlightEvent.target
 | 
| Constructors in net.minecraftforge.client.event with parameters of type MovingObjectPosition | |
|---|---|
DrawBlockHighlightEvent(RenderGlobal context,
                                               EntityPlayer player,
                                               MovingObjectPosition target,
                                               int subID,
                                               ItemStack currentItem,
                                               float partialTicks)
 | 
|
| Uses of MovingObjectPosition in net.minecraftforge.common | 
|---|
| Methods in net.minecraftforge.common with parameters of type MovingObjectPosition | |
|---|---|
static boolean | 
ForgeHooks.onPickBlock(MovingObjectPosition target,
                       EntityPlayer player,
                       World world)
Called when a player uses 'pick block', calls new Entity and Block hooks.  | 
| Uses of MovingObjectPosition in net.minecraftforge.event.entity.player | 
|---|
| Fields in net.minecraftforge.event.entity.player declared as MovingObjectPosition | |
|---|---|
 MovingObjectPosition | 
FillBucketEvent.target
 | 
| Constructors in net.minecraftforge.event.entity.player with parameters of type MovingObjectPosition | |
|---|---|
FillBucketEvent(EntityPlayer player,
                               ItemStack current,
                               World world,
                               MovingObjectPosition target)
 | 
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