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| Uses of IProgressUpdate in net.minecraft.client.gui | 
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| Classes in net.minecraft.client.gui that implement IProgressUpdate | |
|---|---|
 class | 
GuiProgress
 | 
 class | 
LoadingScreenRenderer
 | 
| Uses of IProgressUpdate in net.minecraft.client.multiplayer | 
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| Methods in net.minecraft.client.multiplayer with parameters of type IProgressUpdate | |
|---|---|
 boolean | 
ChunkProviderClient.saveChunks(boolean par1,
                     IProgressUpdate par2IProgressUpdate)
Two modes of operation: if passed true, save all Chunks in one go.  | 
| Uses of IProgressUpdate in net.minecraft.server | 
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| Classes in net.minecraft.server that implement IProgressUpdate | |
|---|---|
 class | 
ConvertingProgressUpdate
 | 
| Uses of IProgressUpdate in net.minecraft.util | 
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| Methods in net.minecraft.util with parameters of type IProgressUpdate | |
|---|---|
static void | 
HttpUtil.downloadTexturePack(File par0File,
                                       String par1Str,
                                       IDownloadSuccess par2IDownloadSuccess,
                                       Map par3Map,
                                       int par4,
                                       IProgressUpdate par5IProgressUpdate)
 | 
| Uses of IProgressUpdate in net.minecraft.world | 
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| Methods in net.minecraft.world with parameters of type IProgressUpdate | |
|---|---|
 void | 
WorldServer.saveAllChunks(boolean par1,
                           IProgressUpdate par2IProgressUpdate)
Saves all chunks to disk while updating progress bar.  | 
| Uses of IProgressUpdate in net.minecraft.world.chunk | 
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| Methods in net.minecraft.world.chunk with parameters of type IProgressUpdate | |
|---|---|
 boolean | 
IChunkProvider.saveChunks(boolean var1,
                     IProgressUpdate var2)
Two modes of operation: if passed true, save all Chunks in one go.  | 
| Uses of IProgressUpdate in net.minecraft.world.chunk.storage | 
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| Methods in net.minecraft.world.chunk.storage with parameters of type IProgressUpdate | |
|---|---|
 boolean | 
AnvilSaveConverter.convertMapFormat(String par1Str,
                                 IProgressUpdate par2IProgressUpdate)
Converts the specified map to the new map format.  | 
| Uses of IProgressUpdate in net.minecraft.world.gen | 
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| Methods in net.minecraft.world.gen with parameters of type IProgressUpdate | |
|---|---|
 boolean | 
ChunkProviderFlat.saveChunks(boolean par1,
                     IProgressUpdate par2IProgressUpdate)
Two modes of operation: if passed true, save all Chunks in one go.  | 
 boolean | 
ChunkProviderEnd.saveChunks(boolean par1,
                     IProgressUpdate par2IProgressUpdate)
Two modes of operation: if passed true, save all Chunks in one go.  | 
 boolean | 
ChunkProviderGenerate.saveChunks(boolean par1,
                     IProgressUpdate par2IProgressUpdate)
Two modes of operation: if passed true, save all Chunks in one go.  | 
 boolean | 
ChunkProviderHell.saveChunks(boolean par1,
                     IProgressUpdate par2IProgressUpdate)
Two modes of operation: if passed true, save all Chunks in one go.  | 
 boolean | 
ChunkProviderServer.saveChunks(boolean par1,
                     IProgressUpdate par2IProgressUpdate)
Two modes of operation: if passed true, save all Chunks in one go.  | 
| Uses of IProgressUpdate in net.minecraft.world.storage | 
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| Methods in net.minecraft.world.storage with parameters of type IProgressUpdate | |
|---|---|
 boolean | 
ISaveFormat.convertMapFormat(String var1,
                                 IProgressUpdate var2)
Converts the specified map to the new map format.  | 
 boolean | 
SaveFormatOld.convertMapFormat(String par1Str,
                                 IProgressUpdate par2IProgressUpdate)
Converts the specified map to the new map format.  | 
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