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java.lang.Objectnet.minecraft.tileentity.TileEntity
net.minecraft.tileentity.TileEntityDispenser
public class TileEntityDispenser
| Field Summary |
|---|
| Fields inherited from class net.minecraft.tileentity.TileEntity |
|---|
blockMetadata, blockType, worldObj, xCoord, yCoord, zCoord |
| Constructor Summary | |
|---|---|
TileEntityDispenser()
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| Method Summary | |
|---|---|
int |
addItem(ItemStack par1ItemStack)
Add item stack in first available inventory slot |
void |
closeChest()
|
ItemStack |
decrStackSize(int par1,
int par2)
Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a new stack. |
int |
getInventoryStackLimit()
Returns the maximum stack size for a inventory slot. |
String |
getInvName()
Returns the name of the inventory. |
int |
getRandomStackFromInventory()
|
int |
getSizeInventory()
Returns the number of slots in the inventory. |
ItemStack |
getStackInSlot(int par1)
Returns the stack in slot i |
ItemStack |
getStackInSlotOnClosing(int par1)
When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI. |
boolean |
isUseableByPlayer(EntityPlayer par1EntityPlayer)
Do not make give this method the name canInteractWith because it clashes with Container |
void |
openChest()
|
void |
readFromNBT(NBTTagCompound par1NBTTagCompound)
Reads a tile entity from NBT. |
void |
setInventorySlotContents(int par1,
ItemStack par2ItemStack)
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections). |
void |
writeToNBT(NBTTagCompound par1NBTTagCompound)
Writes a tile entity to NBT. |
| Methods inherited from class net.minecraft.tileentity.TileEntity |
|---|
addMapping, canUpdate, createAndLoadEntity, func_70309_m, func_82115_m, func_85027_a, getBlockMetadata, getBlockType, getDescriptionPacket, getDistanceFrom, getWorldObj, invalidate, isInvalid, onChunkUnload, onDataPacket, onInventoryChanged, receiveClientEvent, setWorldObj, shouldRefresh, updateContainingBlockInfo, updateEntity, validate |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Methods inherited from interface net.minecraft.inventory.IInventory |
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onInventoryChanged |
| Constructor Detail |
|---|
public TileEntityDispenser()
| Method Detail |
|---|
public int getSizeInventory()
getSizeInventory in interface IInventorypublic ItemStack getStackInSlot(int par1)
getStackInSlot in interface IInventory
public ItemStack decrStackSize(int par1,
int par2)
decrStackSize in interface IInventorypublic ItemStack getStackInSlotOnClosing(int par1)
getStackInSlotOnClosing in interface IInventorypublic int getRandomStackFromInventory()
public void setInventorySlotContents(int par1,
ItemStack par2ItemStack)
setInventorySlotContents in interface IInventorypublic int addItem(ItemStack par1ItemStack)
public String getInvName()
getInvName in interface IInventorypublic void readFromNBT(NBTTagCompound par1NBTTagCompound)
readFromNBT in class TileEntitypublic void writeToNBT(NBTTagCompound par1NBTTagCompound)
writeToNBT in class TileEntitypublic int getInventoryStackLimit()
getInventoryStackLimit in interface IInventorypublic boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
isUseableByPlayer in interface IInventorypublic void openChest()
openChest in interface IInventorypublic void closeChest()
closeChest in interface IInventory
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