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| Packages that use EntityOcelot | |
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| net.minecraft.client.renderer.entity | |
| net.minecraft.entity.ai | |
| net.minecraft.entity.passive | |
| Uses of EntityOcelot in net.minecraft.client.renderer.entity | 
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| Methods in net.minecraft.client.renderer.entity with parameters of type EntityOcelot | |
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 void | 
RenderOcelot.renderLivingOcelot(EntityOcelot par1EntityOcelot,
                                     double par2,
                                     double par4,
                                     double par6,
                                     float par8,
                                     float par9)
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| Uses of EntityOcelot in net.minecraft.entity.ai | 
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| Constructors in net.minecraft.entity.ai with parameters of type EntityOcelot | |
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EntityAIOcelotSit(EntityOcelot par1EntityOcelot,
                                   float par2)
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| Uses of EntityOcelot in net.minecraft.entity.passive | 
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| Methods in net.minecraft.entity.passive that return EntityOcelot | |
|---|---|
 EntityOcelot | 
EntityOcelot.spawnBabyAnimal(EntityAgeable par1EntityAgeable)
This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.  | 
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