net.minecraft.client.renderer.entity
Class RenderLightningBolt
java.lang.Object
net.minecraft.client.renderer.entity.Render
net.minecraft.client.renderer.entity.RenderLightningBolt
public class RenderLightningBolt
- extends Render
Method Summary |
void |
doRender(Entity par1Entity,
double par2,
double par4,
double par6,
float par8,
float par9)
Actually renders the given argument. |
void |
doRenderLightningBolt(EntityLightningBolt par1EntityLightningBolt,
double par2,
double par4,
double par6,
float par8,
float par9)
Actually renders the lightning bolt. |
RenderLightningBolt
public RenderLightningBolt()
doRenderLightningBolt
public void doRenderLightningBolt(EntityLightningBolt par1EntityLightningBolt,
double par2,
double par4,
double par6,
float par8,
float par9)
- Actually renders the lightning bolt. This method is called through the doRender method.
doRender
public void doRender(Entity par1Entity,
double par2,
double par4,
double par6,
float par8,
float par9)
- Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
(Render
- Specified by:
doRender
in class Render