net.minecraft.client.renderer.entity
Class RenderArrow
java.lang.Object
net.minecraft.client.renderer.entity.Render
net.minecraft.client.renderer.entity.RenderArrow
public class RenderArrow
- extends Render
Method Summary |
void |
doRender(Entity par1Entity,
double par2,
double par4,
double par6,
float par8,
float par9)
Actually renders the given argument. |
void |
renderArrow(EntityArrow par1EntityArrow,
double par2,
double par4,
double par6,
float par8,
float par9)
|
RenderArrow
public RenderArrow()
renderArrow
public void renderArrow(EntityArrow par1EntityArrow,
double par2,
double par4,
double par6,
float par8,
float par9)
doRender
public void doRender(Entity par1Entity,
double par2,
double par4,
double par6,
float par8,
float par9)
- Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
(Render
- Specified by:
doRender
in class Render