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java.lang.Objectnet.minecraft.client.renderer.ItemRenderer
public class ItemRenderer
| Field Summary | |
|---|---|
 MapItemRenderer | 
mapItemRenderer
 | 
| Constructor Summary | |
|---|---|
ItemRenderer(Minecraft par1Minecraft)
 | 
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| Method Summary | |
|---|---|
 void | 
func_78444_b()
 | 
 void | 
func_78445_c()
 | 
 void | 
renderItem(EntityLiving par1EntityLiving,
                     ItemStack par2ItemStack,
                     int par3)
Renders the item stack for being in an entity's hand Args: itemStack  | 
static void | 
renderItemIn2D(Tessellator par0Tessellator,
                             float par1,
                             float par2,
                             float par3,
                             float par4,
                             float par5)
Renders an item held in hand as a 2D texture with thickness  | 
 void | 
renderItemInFirstPerson(float par1)
Renders the active item in the player's hand when in first person mode.  | 
 void | 
renderOverlays(float par1)
Renders all the overlays that are in first person mode.  | 
 void | 
updateEquippedItem()
 | 
| Methods inherited from class java.lang.Object | 
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait | 
| Field Detail | 
|---|
public final MapItemRenderer mapItemRenderer
| Constructor Detail | 
|---|
public ItemRenderer(Minecraft par1Minecraft)
| Method Detail | 
|---|
public void renderItem(EntityLiving par1EntityLiving,
                       ItemStack par2ItemStack,
                       int par3)
public static void renderItemIn2D(Tessellator par0Tessellator,
                                  float par1,
                                  float par2,
                                  float par3,
                                  float par4,
                                  float par5)
public void renderItemInFirstPerson(float par1)
public void renderOverlays(float par1)
public void updateEquippedItem()
public void func_78444_b()
public void func_78445_c()
  | 
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