001 package net.minecraftforge.client.event.sound; 002 003 import net.minecraft.client.audio.SoundManager; 004 import net.minecraft.client.audio.SoundPoolEntry; 005 006 /*** 007 * Raised when the SoundManager tries to play a normal sound, 008 * dogs barking, footsteps, etc. THe majority of all sounds during normal game play. 009 * 010 * If you return null from this function it will prevent the sound from being played, 011 * you can return a different entry if you want to change the sound being played. 012 */ 013 public class PlaySoundEvent extends SoundResultEvent 014 { 015 public final float x; 016 public final float y; 017 public final float z; 018 public PlaySoundEvent(SoundManager manager, SoundPoolEntry source, String name, float x, float y, float z, float volume, float pitch) 019 { 020 super(manager, source, name, volume, pitch); 021 this.x = x; 022 this.y = y; 023 this.z = z; 024 } 025 }