001    package net.minecraftforge.client.event.sound;
002    
003    import net.minecraft.client.audio.SoundManager;
004    import net.minecraft.client.audio.SoundPoolEntry;
005    
006    /***
007     * Raised when the SoundManager tries to play a normal sound,
008     * dogs barking, footsteps, etc. THe majority of all sounds during normal game play.
009     * 
010     * If you return null from this function it will prevent the sound from being played,
011     * you can return a different entry if you want to change the sound being played.
012     */
013    public class PlaySoundEvent extends SoundResultEvent
014    {
015        public final float x;
016        public final float y;
017        public final float z;
018        public PlaySoundEvent(SoundManager manager, SoundPoolEntry source, String name, float x, float y, float z, float volume, float pitch)
019        { 
020            super(manager, source, name, volume, pitch);
021            this.x = x;
022            this.y = y;
023            this.z = z;
024        }
025    }