001    package net.minecraft.inventory;
002    
003    import cpw.mods.fml.relauncher.Side;
004    import cpw.mods.fml.relauncher.SideOnly;
005    import net.minecraft.entity.player.EntityPlayer;
006    import net.minecraft.entity.player.InventoryPlayer;
007    import net.minecraft.item.ItemStack;
008    import net.minecraft.tileentity.TileEntityBeacon;
009    
010    public class ContainerBeacon extends Container
011    {
012        private TileEntityBeacon theBeacon;
013    
014        /**
015         * This beacon's slot where you put in Emerald, Diamond, Gold or Iron Ingot.
016         */
017        private final SlotBeacon beaconSlot;
018        private int field_82865_g;
019        private int field_82867_h;
020        private int field_82868_i;
021    
022        public ContainerBeacon(InventoryPlayer par1InventoryPlayer, TileEntityBeacon par2TileEntityBeacon)
023        {
024            this.theBeacon = par2TileEntityBeacon;
025            this.addSlotToContainer(this.beaconSlot = new SlotBeacon(this, par2TileEntityBeacon, 0, 136, 110));
026            byte var3 = 36;
027            short var4 = 137;
028            int var5;
029    
030            for (var5 = 0; var5 < 3; ++var5)
031            {
032                for (int var6 = 0; var6 < 9; ++var6)
033                {
034                    this.addSlotToContainer(new Slot(par1InventoryPlayer, var6 + var5 * 9 + 9, var3 + var6 * 18, var4 + var5 * 18));
035                }
036            }
037    
038            for (var5 = 0; var5 < 9; ++var5)
039            {
040                this.addSlotToContainer(new Slot(par1InventoryPlayer, var5, var3 + var5 * 18, 58 + var4));
041            }
042    
043            this.field_82865_g = par2TileEntityBeacon.getLevels();
044            this.field_82867_h = par2TileEntityBeacon.getPrimaryEffect();
045            this.field_82868_i = par2TileEntityBeacon.getSecondaryEffect();
046        }
047    
048        public void addCraftingToCrafters(ICrafting par1ICrafting)
049        {
050            super.addCraftingToCrafters(par1ICrafting);
051            par1ICrafting.sendProgressBarUpdate(this, 0, this.field_82865_g);
052            par1ICrafting.sendProgressBarUpdate(this, 1, this.field_82867_h);
053            par1ICrafting.sendProgressBarUpdate(this, 2, this.field_82868_i);
054        }
055    
056        /**
057         * Looks for changes made in the container, sends them to every listener.
058         */
059        public void detectAndSendChanges()
060        {
061            super.detectAndSendChanges();
062        }
063    
064        @SideOnly(Side.CLIENT)
065        public void updateProgressBar(int par1, int par2)
066        {
067            if (par1 == 0)
068            {
069                this.theBeacon.setLevels(par2);
070            }
071    
072            if (par1 == 1)
073            {
074                this.theBeacon.func_82128_d(par2);
075            }
076    
077            if (par1 == 2)
078            {
079                this.theBeacon.func_82127_e(par2);
080            }
081        }
082    
083        /**
084         * Returns the Tile Entity behind this beacon inventory / container
085         */
086        public TileEntityBeacon getBeacon()
087        {
088            return this.theBeacon;
089        }
090    
091        public boolean canInteractWith(EntityPlayer par1EntityPlayer)
092        {
093            return this.theBeacon.isUseableByPlayer(par1EntityPlayer);
094        }
095    
096        /**
097         * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
098         */
099        public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
100        {
101            ItemStack var3 = null;
102            Slot var4 = (Slot)this.inventorySlots.get(par2);
103    
104            if (var4 != null && var4.getHasStack())
105            {
106                ItemStack var5 = var4.getStack();
107                var3 = var5.copy();
108    
109                if (par2 == 0)
110                {
111                    if (!this.mergeItemStack(var5, 1, 37, true))
112                    {
113                        return null;
114                    }
115    
116                    var4.onSlotChange(var5, var3);
117                }
118                else if (!this.beaconSlot.getHasStack() && this.beaconSlot.isItemValid(var5) && var5.stackSize == 1)
119                {
120                    if (!this.mergeItemStack(var5, 0, 1, false))
121                    {
122                        return null;
123                    }
124                }
125                else if (par2 >= 1 && par2 < 28)
126                {
127                    if (!this.mergeItemStack(var5, 28, 37, false))
128                    {
129                        return null;
130                    }
131                }
132                else if (par2 >= 28 && par2 < 37)
133                {
134                    if (!this.mergeItemStack(var5, 1, 28, false))
135                    {
136                        return null;
137                    }
138                }
139                else if (!this.mergeItemStack(var5, 1, 37, false))
140                {
141                    return null;
142                }
143    
144                if (var5.stackSize == 0)
145                {
146                    var4.putStack((ItemStack)null);
147                }
148                else
149                {
150                    var4.onSlotChanged();
151                }
152    
153                if (var5.stackSize == var3.stackSize)
154                {
155                    return null;
156                }
157    
158                var4.onPickupFromSlot(par1EntityPlayer, var5);
159            }
160    
161            return var3;
162        }
163    }