001    package net.minecraft.client.renderer.entity;
002    
003    import cpw.mods.fml.relauncher.Side;
004    import cpw.mods.fml.relauncher.SideOnly;
005    import net.minecraft.client.model.ModelBase;
006    import net.minecraft.entity.Entity;
007    import net.minecraft.entity.EntityLiving;
008    import net.minecraft.entity.passive.EntityPig;
009    
010    @SideOnly(Side.CLIENT)
011    public class RenderPig extends RenderLiving
012    {
013        public RenderPig(ModelBase par1ModelBase, ModelBase par2ModelBase, float par3)
014        {
015            super(par1ModelBase, par3);
016            this.setRenderPassModel(par2ModelBase);
017        }
018    
019        protected int renderSaddledPig(EntityPig par1EntityPig, int par2, float par3)
020        {
021            this.loadTexture("/mob/saddle.png");
022            return par2 == 0 && par1EntityPig.getSaddled() ? 1 : -1;
023        }
024    
025        public void renderLivingPig(EntityPig par1EntityPig, double par2, double par4, double par6, float par8, float par9)
026        {
027            super.doRenderLiving(par1EntityPig, par2, par4, par6, par8, par9);
028        }
029    
030        /**
031         * Queries whether should render the specified pass or not.
032         */
033        protected int shouldRenderPass(EntityLiving par1EntityLiving, int par2, float par3)
034        {
035            return this.renderSaddledPig((EntityPig)par1EntityLiving, par2, par3);
036        }
037    
038        public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
039        {
040            this.renderLivingPig((EntityPig)par1EntityLiving, par2, par4, par6, par8, par9);
041        }
042    
043        /**
044         * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
045         * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
046         * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
047         * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
048         */
049        public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
050        {
051            this.renderLivingPig((EntityPig)par1Entity, par2, par4, par6, par8, par9);
052        }
053    }