001    package net.minecraft.client.renderer.entity;
002    
003    import cpw.mods.fml.relauncher.Side;
004    import cpw.mods.fml.relauncher.SideOnly;
005    import net.minecraft.client.model.ModelBase;
006    import net.minecraft.entity.Entity;
007    import net.minecraft.entity.EntityLiving;
008    import net.minecraft.entity.passive.EntityCow;
009    
010    @SideOnly(Side.CLIENT)
011    public class RenderCow extends RenderLiving
012    {
013        public RenderCow(ModelBase par1ModelBase, float par2)
014        {
015            super(par1ModelBase, par2);
016        }
017    
018        public void renderCow(EntityCow par1EntityCow, double par2, double par4, double par6, float par8, float par9)
019        {
020            super.doRenderLiving(par1EntityCow, par2, par4, par6, par8, par9);
021        }
022    
023        public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
024        {
025            this.renderCow((EntityCow)par1EntityLiving, par2, par4, par6, par8, par9);
026        }
027    
028        /**
029         * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
030         * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
031         * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
032         * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
033         */
034        public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
035        {
036            this.renderCow((EntityCow)par1Entity, par2, par4, par6, par8, par9);
037        }
038    }