001    package net.minecraft.client.renderer.entity;
002    
003    import cpw.mods.fml.relauncher.Side;
004    import cpw.mods.fml.relauncher.SideOnly;
005    import net.minecraft.client.model.ModelBase;
006    import net.minecraft.entity.Entity;
007    import net.minecraft.entity.EntityLiving;
008    import net.minecraft.entity.passive.EntityChicken;
009    import net.minecraft.util.MathHelper;
010    
011    @SideOnly(Side.CLIENT)
012    public class RenderChicken extends RenderLiving
013    {
014        public RenderChicken(ModelBase par1ModelBase, float par2)
015        {
016            super(par1ModelBase, par2);
017        }
018    
019        public void renderChicken(EntityChicken par1EntityChicken, double par2, double par4, double par6, float par8, float par9)
020        {
021            super.doRenderLiving(par1EntityChicken, par2, par4, par6, par8, par9);
022        }
023    
024        protected float getWingRotation(EntityChicken par1EntityChicken, float par2)
025        {
026            float var3 = par1EntityChicken.field_70888_h + (par1EntityChicken.field_70886_e - par1EntityChicken.field_70888_h) * par2;
027            float var4 = par1EntityChicken.field_70884_g + (par1EntityChicken.destPos - par1EntityChicken.field_70884_g) * par2;
028            return (MathHelper.sin(var3) + 1.0F) * var4;
029        }
030    
031        /**
032         * Defines what float the third param in setRotationAngles of ModelBase is
033         */
034        protected float handleRotationFloat(EntityLiving par1EntityLiving, float par2)
035        {
036            return this.getWingRotation((EntityChicken)par1EntityLiving, par2);
037        }
038    
039        public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
040        {
041            this.renderChicken((EntityChicken)par1EntityLiving, par2, par4, par6, par8, par9);
042        }
043    
044        /**
045         * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
046         * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
047         * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
048         * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
049         */
050        public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
051        {
052            this.renderChicken((EntityChicken)par1Entity, par2, par4, par6, par8, par9);
053        }
054    }