001 package net.minecraft.block; 002 003 import cpw.mods.fml.relauncher.Side; 004 import cpw.mods.fml.relauncher.SideOnly; 005 006 import java.util.ArrayList; 007 import java.util.Random; 008 import net.minecraft.creativetab.CreativeTabs; 009 import net.minecraft.item.Item; 010 import net.minecraft.item.ItemStack; 011 import net.minecraft.world.World; 012 import net.minecraftforge.common.ForgeDirection; 013 014 public class BlockNetherStalk extends BlockFlower 015 { 016 protected BlockNetherStalk(int par1) 017 { 018 super(par1, 226); 019 this.setTickRandomly(true); 020 float var2 = 0.5F; 021 this.setBlockBounds(0.5F - var2, 0.0F, 0.5F - var2, 0.5F + var2, 0.25F, 0.5F + var2); 022 this.setCreativeTab((CreativeTabs)null); 023 } 024 025 /** 026 * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of 027 * blockID passed in. Args: blockID 028 */ 029 protected boolean canThisPlantGrowOnThisBlockID(int par1) 030 { 031 return par1 == Block.slowSand.blockID; 032 } 033 034 /** 035 * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. 036 */ 037 public boolean canBlockStay(World par1World, int par2, int par3, int par4) 038 { 039 Block block = Block.blocksList[par1World.getBlockId(par2, par3 - 1, par4)]; 040 return (block != null && block.canSustainPlant(par1World, par2, par3 - 1, par4, ForgeDirection.UP, this)); 041 } 042 043 /** 044 * Ticks the block if it's been scheduled 045 */ 046 public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) 047 { 048 int var6 = par1World.getBlockMetadata(par2, par3, par4); 049 050 if (var6 < 3 && par5Random.nextInt(10) == 0) 051 { 052 ++var6; 053 par1World.setBlockMetadataWithNotify(par2, par3, par4, var6); 054 } 055 056 super.updateTick(par1World, par2, par3, par4, par5Random); 057 } 058 059 /** 060 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata 061 */ 062 public int getBlockTextureFromSideAndMetadata(int par1, int par2) 063 { 064 return par2 >= 3 ? this.blockIndexInTexture + 2 : (par2 > 0 ? this.blockIndexInTexture + 1 : this.blockIndexInTexture); 065 } 066 067 /** 068 * The type of render function that is called for this block 069 */ 070 public int getRenderType() 071 { 072 return 6; 073 } 074 075 /** 076 * Drops the block items with a specified chance of dropping the specified items 077 */ 078 public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) 079 { 080 super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7); 081 } 082 083 /** 084 * Returns the ID of the items to drop on destruction. 085 */ 086 public int idDropped(int par1, Random par2Random, int par3) 087 { 088 return 0; 089 } 090 091 /** 092 * Returns the quantity of items to drop on block destruction. 093 */ 094 public int quantityDropped(Random par1Random) 095 { 096 return 0; 097 } 098 099 @SideOnly(Side.CLIENT) 100 101 /** 102 * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) 103 */ 104 public int idPicked(World par1World, int par2, int par3, int par4) 105 { 106 return Item.netherStalkSeeds.itemID; 107 } 108 109 @Override 110 public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune) 111 { 112 ArrayList<ItemStack> ret = new ArrayList<ItemStack>(); 113 int count = 1; 114 115 if (metadata >= 3) 116 { 117 count = 2 + world.rand.nextInt(3) + (fortune > 0 ? world.rand.nextInt(fortune + 1) : 0); 118 } 119 120 for (int i = 0; i < count; i++) 121 { 122 ret.add(new ItemStack(Item.netherStalkSeeds)); 123 } 124 125 return ret; 126 } 127 }