001    package net.minecraft.block;
002    
003    import cpw.mods.fml.relauncher.Side;
004    import cpw.mods.fml.relauncher.SideOnly;
005    
006    import java.util.ArrayList;
007    import java.util.Random;
008    import net.minecraft.creativetab.CreativeTabs;
009    import net.minecraft.item.Item;
010    import net.minecraft.item.ItemStack;
011    import net.minecraft.world.World;
012    import net.minecraftforge.common.ForgeDirection;
013    
014    public class BlockNetherStalk extends BlockFlower
015    {
016        protected BlockNetherStalk(int par1)
017        {
018            super(par1, 226);
019            this.setTickRandomly(true);
020            float var2 = 0.5F;
021            this.setBlockBounds(0.5F - var2, 0.0F, 0.5F - var2, 0.5F + var2, 0.25F, 0.5F + var2);
022            this.setCreativeTab((CreativeTabs)null);
023        }
024    
025        /**
026         * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
027         * blockID passed in. Args: blockID
028         */
029        protected boolean canThisPlantGrowOnThisBlockID(int par1)
030        {
031            return par1 == Block.slowSand.blockID;
032        }
033    
034        /**
035         * Can this block stay at this position.  Similar to canPlaceBlockAt except gets checked often with plants.
036         */
037        public boolean canBlockStay(World par1World, int par2, int par3, int par4)
038        {
039            Block block = Block.blocksList[par1World.getBlockId(par2, par3 - 1, par4)];
040            return (block != null && block.canSustainPlant(par1World, par2, par3 - 1, par4, ForgeDirection.UP, this));
041        }
042    
043        /**
044         * Ticks the block if it's been scheduled
045         */
046        public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
047        {
048            int var6 = par1World.getBlockMetadata(par2, par3, par4);
049    
050            if (var6 < 3 && par5Random.nextInt(10) == 0)
051            {
052                ++var6;
053                par1World.setBlockMetadataWithNotify(par2, par3, par4, var6);
054            }
055    
056            super.updateTick(par1World, par2, par3, par4, par5Random);
057        }
058    
059        /**
060         * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
061         */
062        public int getBlockTextureFromSideAndMetadata(int par1, int par2)
063        {
064            return par2 >= 3 ? this.blockIndexInTexture + 2 : (par2 > 0 ? this.blockIndexInTexture + 1 : this.blockIndexInTexture);
065        }
066    
067        /**
068         * The type of render function that is called for this block
069         */
070        public int getRenderType()
071        {
072            return 6;
073        }
074    
075        /**
076         * Drops the block items with a specified chance of dropping the specified items
077         */
078        public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
079        {
080            super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
081        }
082    
083        /**
084         * Returns the ID of the items to drop on destruction.
085         */
086        public int idDropped(int par1, Random par2Random, int par3)
087        {
088            return 0;
089        }
090    
091        /**
092         * Returns the quantity of items to drop on block destruction.
093         */
094        public int quantityDropped(Random par1Random)
095        {
096            return 0;
097        }
098    
099        @SideOnly(Side.CLIENT)
100    
101        /**
102         * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
103         */
104        public int idPicked(World par1World, int par2, int par3, int par4)
105        {
106            return Item.netherStalkSeeds.itemID;
107        }
108    
109        @Override
110        public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
111        {
112            ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
113            int count = 1;
114    
115            if (metadata >= 3)
116            {
117                count = 2 + world.rand.nextInt(3) + (fortune > 0 ? world.rand.nextInt(fortune + 1) : 0);
118            }
119    
120            for (int i = 0; i < count; i++)
121            {
122                ret.add(new ItemStack(Item.netherStalkSeeds));
123            }
124    
125            return ret;
126        }
127    }