001    package net.minecraft.block;
002    
003    import cpw.mods.fml.relauncher.Side;
004    import cpw.mods.fml.relauncher.SideOnly;
005    import java.util.List;
006    import java.util.Random;
007    import net.minecraft.block.material.Material;
008    import net.minecraft.entity.Entity;
009    import net.minecraft.tileentity.TileEntity;
010    import net.minecraft.tileentity.TileEntityEndPortal;
011    import net.minecraft.util.AxisAlignedBB;
012    import net.minecraft.world.IBlockAccess;
013    import net.minecraft.world.World;
014    
015    public class BlockEndPortal extends BlockContainer
016    {
017        /**
018         * true if the enderdragon has been killed - allows end portal blocks to be created in the end
019         */
020        public static boolean bossDefeated = false;
021    
022        protected BlockEndPortal(int par1, Material par2Material)
023        {
024            super(par1, 0, par2Material);
025            this.setLightValue(1.0F);
026        }
027    
028        /**
029         * Returns a new instance of a block's tile entity class. Called on placing the block.
030         */
031        public TileEntity createNewTileEntity(World par1World)
032        {
033            return new TileEntityEndPortal();
034        }
035    
036        /**
037         * Updates the blocks bounds based on its current state. Args: world, x, y, z
038         */
039        public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
040        {
041            float var5 = 0.0625F;
042            this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, var5, 1.0F);
043        }
044    
045        @SideOnly(Side.CLIENT)
046    
047        /**
048         * Returns true if the given side of this block type should be rendered, if the adjacent block is at the given
049         * coordinates.  Args: blockAccess, x, y, z, side
050         */
051        public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
052        {
053            return par5 != 0 ? false : super.shouldSideBeRendered(par1IBlockAccess, par2, par3, par4, par5);
054        }
055    
056        /**
057         * if the specified block is in the given AABB, add its collision bounding box to the given list
058         */
059        public void addCollidingBlockToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity) {}
060    
061        /**
062         * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
063         * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
064         */
065        public boolean isOpaqueCube()
066        {
067            return false;
068        }
069    
070        /**
071         * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
072         */
073        public boolean renderAsNormalBlock()
074        {
075            return false;
076        }
077    
078        /**
079         * Returns the quantity of items to drop on block destruction.
080         */
081        public int quantityDropped(Random par1Random)
082        {
083            return 0;
084        }
085    
086        /**
087         * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
088         */
089        public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
090        {
091            if (par5Entity.ridingEntity == null && par5Entity.riddenByEntity == null && !par1World.isRemote)
092            {
093                par5Entity.travelToDimension(1);
094            }
095        }
096    
097        @SideOnly(Side.CLIENT)
098    
099        /**
100         * A randomly called display update to be able to add particles or other items for display
101         */
102        public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
103        {
104            double var6 = (double)((float)par2 + par5Random.nextFloat());
105            double var8 = (double)((float)par3 + 0.8F);
106            double var10 = (double)((float)par4 + par5Random.nextFloat());
107            double var12 = 0.0D;
108            double var14 = 0.0D;
109            double var16 = 0.0D;
110            par1World.spawnParticle("smoke", var6, var8, var10, var12, var14, var16);
111        }
112    
113        /**
114         * The type of render function that is called for this block
115         */
116        public int getRenderType()
117        {
118            return -1;
119        }
120    
121        /**
122         * Called whenever the block is added into the world. Args: world, x, y, z
123         */
124        public void onBlockAdded(World par1World, int par2, int par3, int par4)
125        {
126            if (!bossDefeated)
127            {
128                if (par1World.provider.dimensionId != 0)
129                {
130                    par1World.setBlockWithNotify(par2, par3, par4, 0);
131                }
132            }
133        }
134    
135        @SideOnly(Side.CLIENT)
136    
137        /**
138         * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
139         */
140        public int idPicked(World par1World, int par2, int par3, int par4)
141        {
142            return 0;
143        }
144    }